Wow This Is A Surprise For 50 Cent To Win A 2009 Gamespot Award
While 50 Cent may have been a smash hit in other forms of media, his 2005 video game debut was a dud. Though its critical reception seemed to doom it to obscurity, 50 Cent: Bulletproof sold remarkably well, all but guaranteeing a sequel. When the sequel was announced in 2008, it was received with a massive groan from the gaming public, and the revelation that a jewel-encrusted skull, of all things, was to be featured prominently in the game seemed to confirm suspicions that Blood on the Sand was going to be a whole lot of ridiculous nonsense.
What a pleasant surprise, then, when that ridiculous nonsense turned out to be pretty darn good. The inaccurate, unsatisfying gunplay of Bulletproof has been replaced by responsive controls and a variety of fun-to-shoot weapons; the bright, detailed Middle Eastern environments are a big improvement over the dreary cityscapes of the first game; and the music is much more competently integrated.
But 50 Cent: Blood on the Sand isn't just a vast improvement over a poor game; it's an entertaining third-person shooter in its own right. The arcade-style scoring system is surprisingly engaging, keeping the pace lively and rewarding players for their death-dealing skills. Though the action and environments can get a bit repetitive, there is enough brash, vulgar attitude to keep things entertaining, and the drop-in/drop-out cooperative play makes it easy to enjoy with a friend. Running through ruined streets, blasting anything that moves, and earning big points while a great selection of 50 Cent and G-Unit tracks play in the background is a whole lot of fun regardless of what your expectations were, which is why 50 Cent: Blood on the Sand is the most surprisingly good game of 2009
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